Do we really want realistic CG art? by RegusMartin, literature
Literature
Do we really want realistic CG art?
I just wrote a short article on a subject I felt the community needs to know about. I may continue write this kind of article if you guys like it. Or if you don't :) So feel free to give it a read here or on medium.com here.
If you're a 3d artist you've probably heard something like this on art websites like DeviantArt or ArtStation:
“I almost thought this was a photo from the thumbnail”
-everyone
And you're always wishing someone would say this:
That’s a photo! Stop claiming its CGI!
-Nobody
So why are we so obsessed with making everything look so realistic? I mean,if we really wanted realism, wouldn't we would just tak
Do we really want realistic CG art? by RegusMartin, literature
Literature
Do we really want realistic CG art?
I just wrote a short article on a subject I felt the community needs to know about. I may continue write this kind of article if you guys like it. Or if you don't :) So feel free to give it a read here or on medium.com here.
If you're a 3d artist you've probably heard something like this on art websites like DeviantArt or ArtStation:
“I almost thought this was a photo from the thumbnail”
-everyone
And you're always wishing someone would say this:
That’s a photo! Stop claiming its CGI!
-Nobody
So why are we so obsessed with making everything look so realistic? I mean,if we really wanted realism, wouldn't we would just tak
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Hi guys!
A few weeks ago a started a new blog dedicated to teaching better 3d topology practices. Now that's its up and running I wanted to share it with you so you can benefit from it too!
Click here!
I'll be posting short guides and tutorials on creating common 3d shapes using Sub-d modeling techniques. Be sure to follow the blog to see future posts.